Tactical Cover & Retreat AI System

The ultimate solution for creating intelligent, environment-aware AI that thinks and survives.

Give Your AI a Brain

Elevate your AI from simple pawns to intelligent survivors. This system provides a high-performance, data-driven framework for AI to dynamically scan the environment, evaluate dozens of potential hiding spots against rich tactical criteria, and execute intelligent retreats.

Tactical Cover & Retreat AI System in action

Advanced Tactical Features

High-Performance Async Core

Utilizes Unity's Jobs System and Burst Compiler to perform thousands of calculations on worker threads, ensuring smooth performance with zero frame drops.

Advanced Tactical Scoring

A modular, weight-based engine with 20+ unique scorers to define AI personality, including path safety, ambush potential, and crossfire analysis.

Designer-Friendly Workflow

Empower designers to guide AI behavior with intuitive tools like Tactical Zones, Cover Nodes, and Hazard volumes, no coding required.

Modular & Extensible

The entire system is driven by ScriptableObjects. Easily create your own Providers and Scorers to implement unique AI behaviors specific to your game.